Q: Why isn't it released?
A: I want to wait until it does something impressive.
Q: How does it know what game is being played?
A: I entered it, it doesn't know unless it's entered.
Version .03 - B
Fixed a few bugs, no known improvment.
New screen shot of Tempest 2000
Version .03
Jaguar God is now helping me in this project, he wrote a
great graphic core. I'm incorporating it into the emulator.
The graphic core works good, major speed improvement and now
we have are first screen shots.
The game running is rayman, the screen is incomplete, I think I can fix that rather
easily. I took some shortcuts when writing some of the code, like instead of emulating the
complete scaneline buffer before it gets passed to the graphics processor "Tom"
I just wrote what I needed, now it's come back to me and I will have to re-write it. The
emulator is very slow, infact it took me 5 minutes to get to the screen I'm at, we can
expect some speed improvements over time, but nothing major right now. The processor 3
(blitter) is only partially emulated, so another reason for half squashed screen. Nothing
has really been emulated this is going to take time, nothing meaning the "special
effect" and vertical scrolling, sprites are partially emulated but only ranomly show
up.
Version .02
Started re-writing all of the graphic core.
Version .01
First compiled version of the emulator, does not run
anything. Some major graphic bugs, really the whole thing is one major mess of coding.